I liked Gone Home, which was critically acclaimed and expected something with a bit more interactivity.
In short: Ether One is in my opinion the better game. The story is a bit tricker to figure out though but instead
of one house like in Gone Home you have a small town on your hand.
The beginning is a bit odd, but once the games opens up it starts to shine. Ether One also proves once again that video games don’t have to offer traditional mechanics or violence to offer a deep and rich experience.

The main gameplay involves the player solving puzzles by picking up items, inspecting them and trying to find clues and hints in the environment. There are no NPC to guide or distracts you, the environment is the true main aspect of the game.
From the moment you step into the town of Pinwheel you can see with how much love and care the world has been build.
All the puzzles have a purpose in the context of the town itself and don’t feel forced or just there to be an obstacle for the player.
This becomes even more apparent as a majority of the puzzles is actually skipable and completely optional.
Their difficulty levels vary but figuring out the creative way they are tied together is what makes Ether One truly shine and will keep you coming back till you solved them all. The moment when you realize a connection and work something out is a better feeling than defeating a boss in another game.

You can reach the end after not even 5 hours, but to solve all the puzzles it can take around 10 to 12 hours, if you don’t look up the solutions. Even without the discount I would’ve felt like I’ve got my money’s worth. Overall I recommend the game to anyone who want to challenge their McGuyver-style puzzle-solving abilities and is looking for a different game experience.

A game for:
– People who like to explore and observe their surroundings carefully and look in every nook and cranny.
– People who like challenging but logical puzzles in an interesting an rich environment.
– People who like intelligent and subliminal storytelling.
– People who like old-school point and click games but also FPS environments.

NOT a game for:
– People who need NPC, scripted sequences, or action in general
– People who want something casual, easy and not to brain-wrecking
– People who want to be taken by their hand or have a linear experience